Created for Fallout: New California, Annai went through several iterations. From a human mutant bounty hunter to a gigantic bladed super mutant, Vlad Evseev created elements of her meshes while I created the normal bakes and textures. The meshes and textures on characters and environments here are also mine.
We're not positive where exactly the original base mesh of the giant monster came from. Jack Wong handed it to me one day, and it had a bunch of broken rigging and animations we passed to another animator to re-rig and fix. I in the meantime remeshed a great deal of it and totally remade the textures from scratch.