My rough mockup of what Shadow Star's UI might look like. Possibly over-complicated, but it's the kind of game I'd enjoy. As would most space game enthusiasts and old Mech Warrior fans, as well as people who enjoyed Mass Effect but wanted more focus on the ship as a place and a flyable machine rather than a ship as a prop.
--
The project ultimately proved just too big for me by myself, and I had to leave it behind. But I'd love to revisit it again one day after I sort out how exactly I'd afford what could easily become a 16M$ production.