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Shadow Star Title image

Project Shadow Star is my own IP that I'll be making "one day."
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It will be an FPS-RPG in the style of Fallout 3, New Vegas, and Fallout 4, set aboard modular starships with interior levels inside large capital ships and stations, featuring ship to ship combat in the vein of Mech Warrior in space. The characters represented here are the Forrunners, godlike machines who resurrect the extinct human race in semi-synthetic bodies to repopulate the stars in 4 main factions.
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In 2014 I spent a lot of my free time between 3D art jobs daydreaming about this game, making art, writing design documents, and exploring possible funding options. Never did get that to work out. New California wasn't done yet and I ddn't have enough money on hand to get it started.
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I commissioned a girl to help me draw this. Not so much because I need the help but because I wanted help. Ended up not getting what I wanted despite a long wait and finished it myself.

Final Product! Id you'd like to read the lore, check out: https://shadow-star.wikia.com/wiki/Shadow_Star_Wikia

Final Product! Id you'd like to read the lore, check out: https://shadow-star.wikia.com/wiki/Shadow_Star_Wikia

My original blockout concept.

My original blockout concept.

What I got from the commission.

What I got from the commission.

My Logo for the project. SS is just the project codename. Its real name will be chosen during production.

My Logo for the project. SS is just the project codename. Its real name will be chosen during production.

The "Shadow Star" font.

The "Shadow Star" font.

I also created three fonts for the faction languages in the game, seen in the title image.

I also created three fonts for the faction languages in the game, seen in the title image.